Friday, October 23, 2009
Oh shit, this is still here.
Yeah, I forgot to do that. It seems we've progressed to the point that we're just doing comics now. We've done like 12 of 'em since the last time I posted one here. So change your bookmarks accordingly:
shyeah.smackjeeves.com.
Enjoy.
Monday, September 28, 2009
The E! True Devil's Point Story - Comic #6
So we're trying a new format for this whole comic thing. We've moved the archive to a different hosting site, and all the comics will be posted there from now on.
Brando did all the artwork for Panel 3, which I'm looking into having airbrushed onto the side of my rape van.
Also appearing in this comic is none other than Rocket (link NSFW), my favorite dancer at Devil's Point. She rocks. Check her out.

Thursday, September 24, 2009
Fighting against censorship - Comic #5
Just to prove that the last two weeks' of comic silence wasn't a result of laziness, here's another one. You know the drill by now.

Wednesday, September 23, 2009
Or perhaps John Denver? Comic #4
So here's last week's comic, a week delayed. Between the Swine Flu (yes, it's real) and technical issues, I wasn't able to get this comic put up right after PAX. So you'll just have to enjoy it now, when it's less relevant.
Click to blow it up.

Thursday, September 17, 2009
I'm about to save you $20-$30. Lucky.
In honor of the release of X-Men Origins: Wolverine on DVD and Blu-Ray this week, I decided to re-post my review of the movie, which I posted on my Facebook right after I saw this abortion in theaters. Enjoy.
---
So I've just gotten home from an evening that started with a trip to the theater to experience a screening of X-Men Origins: Wolverine.
Allow me to preface this story by saying that I am a comic book nerd from way back. It's my old man's fault, you see. He got me hooked onto the things in the first place, and I just took it from there. And though I stopped partaking in Comic Book Wednesdays a good five years ago, in the 15 years prior, I acquired vast amounts of knowledge and minutia from Marvel, DC, and all sorts of indy companies; enough knowledge that I already knew Wolverine's story going into this movie.
I'll go ahead and drop this bomb while we're here: Wolverine is a dumb character. The kids love him, and fanboys flock to him, sure, but there's no tangible realism to the character, nor is there any real human depth. Homeboy has been, according to the literally hundreds of writers who have written his "history," a lumberjack, a US soldier, a Canadian soldier (he's not picky, so long as there's war to be had!), an inter-dimensional traveler, a FUCKING SAMURAI, a feral dog, and of course a superhero.
But not only is the entire previous sentence true, but he's also had his memory wiped and had new memories implanted! So if a truly lazy writer is charged with writing a Wolverine story, he or she can just make something up and chalk it up to memory implants! It might not be real! It might be just a dream! Oh, how original and cool! *fart noise*
Here's the point: Wolverine started off as a character who fucked people up with cool metal claws that came out of his hands. He grew into a continuity black hole who was more tedious to care about than he was worth. Now he's just a vehicle to sell magazines and comic books: You put him on the cover, you probably just sold out your issues for that month. He is the one thing standing between the comic book industry and the same terrible fate that has befallen the newspaper industry.
However, floating amongst this morass of stupid crap, like curds in month-old milk, are a few glimmering examples of good storytelling. There have been a few AMAZING Wolverine stories (ORIGIN and WEAPON X are the two I have in mind here), told by such comics luminaries as Barry Windsor-Smith, Bill Jemas, Joe Quesada, and Andy Kubert. These stories are excellent, and should rightfully form the backbone of a movie about Wolverine's origins, right?
Wrong.
No, the genius execs at Fox decided to devote a total of about five minutes of screen time to the events laid out in these critically-acclaimed stories, while instead focusing most of their time rehasing EVERY SINGLE CLICHE stolen from EVERY SINGLE TERRIBLE ACTION MOVIE released in the last fifteen years. Let's go down the list:
Girlfriend/family member killed, prompting a revenge story arc? Check.
Jokes stolen from earlier movies featuring the same character? Check.
Shitty one-liners, stolen ver batim from other movies in the genre? Too many to count.
Main character stoically walking away from an explosion he just caused? Check.
Physics-defying stunts insulting to human intelligence, including a motorcycle flying into a helicopter stolen almost shot-for-shot from LIVE FREE OR DIE HARD? Check.
Characters stolen from the source material and then "translated" to the point that they're no longer recognizable as the characters on which they're based? Check.
The list goes on.
And the thing is, NONE OF IT IS ARTFULLY DONE. The dialogue has the feel of a fourth-grader (or a fifth-grader with a fourth-grade reading level) trying to decide what he would think is TOTALLY AWESOME for Wolverine and the bad guys to say. Liev Schreiber, the main villain, speaks ONLY in bad action-movie cliches ("Well well well, look what the cat dragged in," etc). It's just the same copy-paste hackwork that has kept Fox running for years. No risks taken, no boats rocked, no brain cells left intact.
The progression of the film is straight out of a bad video game: Main character keeps fighting bad guys with one or two super powers each, until he fights the end boss, who has ALL THEIR POWERS COMBINED. OH MY GOD, THAT IS GENIUS. HOW DID YOU EVER THINK OF THAT.
And oh yeah, at the end of the movie, THE MAIN CHARACTER FORGETS THE WHOLE MOVIE HAPPENED. Oh, we went there alright. Mix in a little CGI'ed Patrick Stewart, an old couple that reminds you a lot of Ma and Pa Kent, and a whole bunch of homoerotic growling and flexing from Hugh Jackman, and you have this glistening turd of a movie.
Listen, we live in a dark time for nerd movies. WATCHMEN (basically the perfect comic book movie) has run its theatrical course, and it hasn't even managed to outgross BATMAN AND ROBIN, the towering monolith of horrendous filmmaking-by-committee. I know I didn't give you any spoiler alerts or anything, but that is because I want you to understand how TERRIBLE this movie was, and implore you NOT to waste your money on it. If you MUST go see it, buy tickets to another movie and sneak in to the theater showing WOLVERINE. We have to send these dumbass studio execs a message: This brainless, pandering crapola will not be tolerated. I know we're just dumb Americans, but we're smarter than THIS.
I've managed to transcend my comic-book-nerdiness. Let's encourage comic book movies to transcend epic failures like this one.
Tuesday, September 15, 2009
Worst Songs Ever: Stick Stickly by Attack Attack!
Labels: Attack Attack, Bitches Get Stitches, Brokencyde, Running in Place, Worst Songs Ever


Good Lord, I don’t even know where to start. Ok…here goes…
Attack Attack is apparently a Christian screamo band that employs auto-tune to help enhance their soul-killing efficiency. This is the only song of theirs that I’ve heard and that’s the way it’s going to stay. Their new song seems to be about Jesus, but it’s named after a Nickelodeon popsicle-stick mascot from the 90’s. There’s also the possibility that this is all some kind of elaborate joke. We can’t really rule that out.
Remember this guy? Neither do I.
I guess this video has become somewhat of a sensation that has provoked the formation of a new “scene” known as “crabcore” wherein musicians hold their guitars in a manner that can only be described as completely idiotic and impractical. I’m not really sure what my favorite part of this video is, though the hot club beats that emerge at the 2:40 mark are undeniably the centerpiece of the work. I’m also rather fond of the “whoo!” at :57, which is accompanied by a spirited little behind-the-head guitar flourish.
To make this whole thing even stranger, there are actually two crummy bands named Attack Attack. (This one is called Attack Attack! While the other is called Attack! Attack!). The other Attack! Attack! sounds like the Gin Blossoms for the Fall Out Boy generation, but I guess they still win by default. Anyway, this whole affair has killed my ability to feel love, so I’m going to wrap this up. At least they’re better than Brokencyde. Jesus, have things gotten so bad, that I’ve resorted to comparing things favorably to Brokencyde? I need a drink.
This is still worse.
Wednesday, September 9, 2009
PAX Impressions Round Up
Labels: Brutal Legend, Gran Turismo, Katamari Forever, Lego Rock Band, Little Big Planet, Muramasa, PAX, Video Games, Zelda


So here’s a bunch of games I played at PAX accompanied by some brief observations. I’ll try and make this quick. GO!
Muramasa: The Demon Blade (Wii): This one probably deserves its own post, but since it came out today anyway, I don’t have anything to say you can’t read in any full review. Long story short, it’s a 2D side scrolling action game from the good folks that brought you Odin Sphere and Grim Grimoire. One thing that sets it apart from most Wii games is that it’s beautiful. All the characters are well-animated, hand drawn sprites, and the backgrounds look like 3D paintings. I want it.


Tuesday, September 8, 2009
PAX impressions: God of War 3
Labels: God or War, PAX, Street Fighter: The Legend of Chun Li, Video Games


I’ve been accused on multiple occasions of “hating fun” because I don’t usually enjoy big summer blockbuster movies like “Transformers” and “Street Fighter: The Legend of Chun Li.” The reason I don’t typically like these movies doesn’t have anything to do with me being smarter than you (although I probably am), it’s because I prefer to get my cinematic action fix from video games instead. Why just watch a giant robot punch a dinosaur, when you can commit android on thunder lizard-hate-crimes yourself? This is why I will never (ever) see the G.I. Joe movie, but I’ll still be able to get excited over big-budget, crowd-pleasing, murder-fests like the God of War games.
If you’ve somehow avoided playing any of the previous God of War games, they’re essentially rage simulators. The basic concept is that you play as a very angry dude named Kratos who explores mythical
The demo on display at
To call GoW beautiful is a bit misleading, since its beauty is of the violent and bloody variety. During my brief demo (about 15 minutes) I had the pleasure of gutting a giant Antelope/Lion/Snake beast, manually removing a Cyclops’s eye, and decapitating some guy and using his severed head as a mystical flashlight. The violence is absurd and way over the top, but it fits the God of War vibe pretty well. If you’re playing these games for subtlety, you’re doing it wrong. Speaking of the creatures, I was really impressed by the monster designs. The whole game has kind of a late 80’s metal album cover aesthetic to it. The Antelope/Lion/Snake beast is a perfect example of how a stupid idea can be visually translated into something ridiculously kickass. In this case, the monster’s neck roared at me. So I tore off one of its own horns and plunged it into one of its faces. So cool.
Generally speaking though, God of War 3 hasn’t advanced the actual gameplay much at all. The game has a very familiar feel to it, though I felt like things just moved and controlled a little bit more smoothly. The old games were already pretty slick in this regard so it’s probably for the best they didn’t change much. The real innovation in these games comes from level designs, and the big set piece boss battles. The demo on display seemed to definitely follow the God of War tradition of never letting you be bored, which if carried through the rest of the game, will be more than enough.
Overall, I was really impressed with this demo. I’ve never really considered myself a huge God of War fan (in fact I’ve barely touched GoW2) but this demo has excited me enough that I kind of want to pick up the PS3 God of War collection that comes out in November, despite it’s dopey cover art which features no fewer than FOUR (4) uses of the God of War logo. In other news, I’m a consumer whore.
video courtesy of Gamevideos.com
Thursday, September 3, 2009
A Proportionate Response - Comic #3
So, being unemployed has afforded me a lot more time to do things like "make art" and "be creative." Hence the masterpiece you see before you.
Click to blow it up.

Tuesday, September 1, 2009
Sunday, August 30, 2009
"What?... yea i'll do it later"
I just want everyone to know that I love you, I value your readership, I am genuinely concerned about getting some blog posts up, but most important of all; i'm defiantly NOT ignoring you to play Prototype...
Saturday, August 22, 2009
Raccoons: The Big Bug Scourge of the Skies

Some basic facts: You are probably larger than a raccoon, but they will still best you in combat because they are devious cheats. Conventional attacks mean nothing to raccoons. If you punch a raccoon in the face, it will just laugh at you, and then probably go rape your mom. NEVER ATTACK A RACCOON WITH A BLADE. They bleed acid, like in that movie “Raccoon” and its thrilling James Cameron directed sequel, “Raccoons.” While it’s completely unadvisable to initiate violent conflict with a raccoon without backup from your posse of bros, you must always exercise your Raccoon Risk Reduction Responsibilities:

The movie poster alone features one of the most terrifying images of a raccoon ever. Here we see a raccoon staring menacingly with its dead eyes as Dan Akroyd and John Candy brazenly ignore the laws of physics. To make this scene even more disturbing, we must remember that John Candy was later killed by a raccoon. At the time, it was widely reported that he died from “Overweight Comedian Syndrome” but this was all part of a cover-up by raccoon sympathizers in the media.

Here we see rapper/thespian, Ice Cube, seconds before his untimely demise in this unusually dark family comedy. The raccoon is trying to convince witnesses of his innocence by employing the “cartoon googly eyes” tactic. Give it up, you monster. It didn’t work for Scott Peterson, and it won’t work for you.

This truly disturbing film depicts a series of raccoon assaults on humanity. On the poster, we see a duo of raccoons (with skunk allies) using mind control to force a group of children to butt-rape Cuba Gooding Jr.

This “classic” is practically a raccoon recruitment film in which an innocent hound is corrupted and converted to the ways of raccoonism. The image here seems to depict the pair hiding in a tree after committing a heinous act of arson.
Friday, August 21, 2009
Update
Just a quick follow up to the Blizzcon news, Kotaku just posted the trailer for Cataclysm which you can view here
Suburbia in the 90s Was Weird
Oh shit, no one's posted anything in over a week! This calls for a copout video post!
Please consider the case of David Wagner. Sometime between 1990-1992, David and a couple of his idiot friends in Ames, IA, decided to kill one of the long suburban afternoons by fucking around with their Dad's camcorder. What ensued was the type of shame that any self-respecting adult would do anything to hide. Acid-washed jeans, awkward-white-kid-dancing in a school hallway, "street slang" which was painfully misused even in the early nineties, and unfortunate mullet/glasses combos were committed to Super 8 tape for all eternity.
And that wouldn't have been so bad if this video just resided in a shoebox in Dave's attic somewhere. But no, it appears that this tape fell into the wrong hands. Cruel, unfeeling hands, who unconscionably put this video up on YouTube for all the world to see.
Now, this video was posted three years ago and has a paltry 11,000 views. But I'm confident that with Shyeah's immense readership (hi mom), this video will surely have gone viral within ten minutes of this posting.
via FilmDrunk
B to the C

Level cap raised to 85
2 new races (Goblin for the horde, Worgen for alliance)
Kalimdor and Eastern kingdoms have been transformed
New race/class combos (ie. Tauren Paladins)
And much moar!
Adding to the anticipation of Blizzcon was a rumor of sorts, or "accidental slip" from the Korean version of Diablo 3 featuring the 4th unknown race. And assuming it gets confirmed over the weekend that will bring the roaster of playable classes in Diablo 3 to Witchdoctor, Barbarian, Wizard, and Monk. Huzzah!
Check out more over at Kotaku's live blogging coverage
Or View 16+ hours of Blizzcon on Direct TV or streaming on the internets
Thursday, August 13, 2009
Monday, August 10, 2009
Spent Cartridges #1: Castlevania: Symphony of the Night
Spent Cartridges is an ongoing (maybe) series of columns devoted to classic (or sometimes just old) video games. Join us as we explore the past and prance about in the clovered fields of nostalgia.
There are only two things is the world that I take completely seriously and regard with undying reverence. The first is the teachings passed down in the Wu Tang manual by the prophet RZA, and the second is a series of video games about killing Draculas.
I’m of course talking about the Castlevania series from Konami in which you take the role of various and sundry vampire hunters in a quest to finally rid the world of Vlad Tepes Dracula. The history of the series is actually quite complicated, and I’m sure I’m a big enough dork that I’ll explore it in more detail in future articles. Today, we’re just talking about Castlevania: Symphony of the Night, originally released for the Playstation in 1997. Up until this point, the Castlevania games had stuck fairly closely to their formula by consistently being really good, and really hard, platformers with a flair for supplying terrific atmosphere and music.
Did I mention the English translation and voice acting sucks? It sucks.
Symphony of the Night was radically different from its predecessors though, largely in thanks to designer, Koji Igarashi, who would go on to be in charge of the whole franchise for 12 years and counting. Igarashi had always dreamed of directing a Castlevania game while developing Japanese dating sims for Konami and finally got his chance with SotN. Apparently he thought the Castlevanias of the past were limiting their audience and lasting appeal by being too linear and challenging. His solution was to open up the game world, loosen up the series’ traditionally stiff controls, and adding RPG elements, that made the game conquerable for even the least experienced action gamers.
Structurally, he basically ripped off Super Metroid, which when you think about it is a completely terrific thing to rip off. Everybody loves that game but nobody (at the time) really copied the formula, and even Nintendo waited a gajillion years to bother making another one. The basic idea of Symphony is that your progression through Dracula’s castle was limited by your character’s abilities, and as you became more powerful and retrieved new relics, new areas would become accessible to you. Can’t reach that passageway on the ceiling? Wait until you get the high jump power up, or learn how to transform into a bat. That kind of thing. It works well, and while there is an invisible guiding hand directing you down the “correct” path, you’re totally free to wander into whatever areas you want.
Having just recently finished SotN for the first time

Castlevania is a series that once had a reputation for being notoriously difficult, but with SotN things may have been taken a little too far in the other direction. If you spend time exploring beyond the required paths and looking for secrets (which you absolutely should do), you’ll naturally level up to the point that few areas will offer much of a challenge. The second castle (an inverted version of the first that opens up after you avoid the “bad” ending) is considerably more challenging, but still pretty easy compared to Castlevanias of old. Ultimately though, this lack of challenge didn’t really affect my enjoyment of the game much at all since it’s still such a deep experience.
I wasn’t going to say much about the story at all because despite being a lifelong fan of the series, the story to the Castlevania series is one of those simplistic, yet totally complicated clusterfucks

Symphony of the Night is one of those “secret” classic games that is well-renowned amongst gamers (dorks) but kind of unknown to more casual enthusiasts. If you’ve missed out somehow, this game is available pretty much everywhere these days. It’s available on PSN and XBLA for just ten bucks, or can be unlocked in the Dracula X Chronicles for PSP. OR you could go to Japan and buy a used copy of the janky Saturn version that never made it to the US. Whichever is most convenient.
(special shout outs to the works of Jeremy Parish and friends for inspiring this ludicrously nerdy column. If you like old nerd stuff their work is required reading. Him and his cohorts can be found at GameSpite and the Retronauts blog.)
Saturday, August 8, 2009
More Like 'I Hope They Serve Beer In... Your Mom'! Burn.
Above is the trailer for I Hope They Serve Beer In Hell. It releases September 25 across the country.
The film is based off the NY Times Bestselling novel of the same name written by Tucker Max. (Link goes to website. Did I just blow your mind?) It is a collection of short stories about his drunken antics in college and beyond. Tucker, along with friend Nils Parker, adapted the book to a screenplay and sold the script to an independent studio (Darko Entertainment), retaining creative control as well as a director's credit.
Let's go over that again: Tucker Max wrote and produced this film, which is based on his bestselling novel about his life. I couldn't be more jealous of that if I tried.
To promote the film, Tucker started a production blog, where for roughly the last 18 months, he has been chronicling the process of producing the film, from hiring a director and casting roles, down to video interviews with the lowliest gaffer on the set.
And now, with the final print finished and the movie set to release in a little less than two months, Tucker is taking the film on a "Premiere Tour," as he calls it, visiting 32 cities to screen the movie to a limited audience. People who attend the screening get to see the film early, which includes a Q&A session with Tucker and Nils, and a swag bag filled with film merch. All for ten bucks.
Pretty sweet, right? Well guess what else: The first stop is in Portland. And I got tickets.
I'm not gonna lie to you: I'm a little afraid that this is going to suck. On the surface, Tucker's writing describes the kind of douchebag fratboy idiocy that I think most civilized people hate. Plus, the stories come off as severely embellished (Tucker vehemently insists that they're all true, but what else would he say?). But it's told with such a brilliant tone, and so out-and-out funny, that you really can't help but like it. That said, I'm definitely wary of the possibility of, once this is committed to celluloid, that it's just going to come off as a 90-minute Real World episode.
But hey, it sounds like fun, and I've followed it this far. May as well see this ride to its conclusion.
World Famous Jew Recording Christmas Album
So apparently in an effort to remain completely unpredictable well into the stage of life where most successful musicians are enjoying their victory lap phase, Bob Dylan has decided to record a Christmas album for release later this year.
There have been four songs announced for inclusion so far and they are, “Here Comes Santa Claus,” “Must Be Santa,” “O Little Town of Bethlehem,” and “I’ll Be Home for Christmas.” Hopefully he won’t get around to covering more modern fare such as Paul McCartney’s holiday themed abortion, “Simply Having a Wonderful Christmas Time,” because I think that might be the one song capable of killing all hope. In a very general sense.
I’m a ridiculous fan of Bob Dylan and will buy this on day one regardless, but are normal people really in the market for an album of Christmas classics translated through Bob Dylan’s husky baritone? Also, isn’t it weird that this guy is Jewish and he’s covering “O Little Town of Bethlehem?” Is he even Jewish anymore? He went through a Christian phase for three albums in the 80’s, but since then he hasn’t been name checking the Jesus much at all, and the rumor has been that he’s back to being all Jewish and stuff. Regardless of his personal faith, I for one am glad that Bob Dylan has put aside the nitpicky specifics of any one particular religion to celebrate the birth of our true savior, Jesus Christ.
Friday, August 7, 2009
id Tech 5 gives me wood
So a few hours ago Joystiq threw up some screenshots from id software's RAGE which I CAN'T FUCKING STOP LOOKING AT! For those of you that are unfamiliar id Software is the company responsible for the DOOM, Quake, and Wolfenstien franchises which we all know and love.


RAGE is the first title that will use a new game engine called id Tech 5 that was developed in house by John Carmack a founder of id and a fucking hero! I'm just glad after the 5 years since the release of DOOM 3, id has something bright and shiny in the future for us all to look forward to. On that note here are the rest of the Screenshots
Also if you are really interested in the id Tech 5 engine here is a PDF that gives some interesting information about it for those of us that enjoy the occasional nerd read.
Thursday, August 6, 2009
Warcraft Movie
It had to happen folks. A library or novels, a card game, a miniatures game, board game, RP game, the towering giant that is WOW, and in the foreseeable future a blockbuster hit. It seems as if Blizzard Entertainment will stop at nothing short of world domination. And we as consumers, gamers, or just plain nerds... are sort of OK with that (the right thing to do here would rant about how great a world run by Blizzard would be, but lets stick to the topic.)

My initial reservations were due to Spiderman 3 being soooooooo universally terribad, but as i thought more about it i was like OK I'll give him Evil dead/Army Of Darkness even 30 Days Of Night was pretty good. The reality of the situation is, it makes no difference who works on the film. because Blizzard has the money, power, and influence to bend a director or writer over the counter and fuck them into making whatever movie they want, because when it comes to lore and staying true to source material Blizzard really seems like compromise is out of the question. Not to mention the crazy responsibility that will be balancing on Raimi's shoulders if the movie is bad there will be many millions of angry nerds blaming him, MY GOD could u imagine the ANGRY LETTERS!!!!
I have long abandoned my wow addiction and yet I will definitely be looking forward to this.
Wednesday, August 5, 2009
Josh Homme, Dave Grohl, and John Paul Effing Jones unite to form Voltronesque rock machine called Them Crooked Vultures

Via Antiquiet
Remember a few months back when members of Hanson, Smashing Pumpkins, and Cheap Trick all teamed up to form Tinted Windows? Remember how they were terrible? Well that pitch black cloud hasn’t prevented other big time artists to take part in a supergroup renaissance of sorts. On one hand we have the commercially successful Van Hagar/ Satriani combination, Chickenfoot, which you probably don’t care about as much as your cool dad does. And on the other, we have the overwhelmingly awesome Dead Weather, which combines members from most of my favorite bands (White Stripes, Raconteurs, The Kills,
There’s not much information about the band yet but the lineup is Josh Homme from Queens of The Stone Age on guitar, Dave Grohl of Nirvana (and Foo Fighters I guess) on drums, and John Paul Jones from LED ZEPPELIN on bass. That last one will probably be the biggest deal to most people, but honestly the idea of Grohl and Homme working together again is exciting on its own. It’s easy to scoff at Dave Grohl considering the Foo Fighters are just about the most average anything ever, but his involvement here should in no way be glossed over. Not only is the guy a great drummer, but he has an impeccable taste in side projects. His Probot project (where he wrote all the songs and played all the instruments while classic metal singers provided vocals) was excellent, and the dude also provided drums for the first Tenacious D album
Good, right? It will probably sound nothing like that, but regardless, I think there’s plenty of reason to be pretty optimistic here. Now we can only hope that Trent Reznor’s collaboration with Bono and Ghostface Killa works out.
Craig Ferguson Figured It Out
Via Goldenfiddle
Listen, I'm kind of proud of the fact that I've never watched even a second of the Craig Ferguson Show (or whatever the hell it's called) outside of a couple YouTube clips, but I may start, because this rant might as well be my life manifesto. Kids are fucking stupid and we should NOT reward them for being such.
Tuesday, August 4, 2009
G.I. Joe: Rise of Cobra Trailer Review
"`G.I. Joe' is a big, fun, summer event movie — one that we've seen audiences enjoy everywhere from Andrews Air Force Base in Maryland to Phoenix, Ariz.," said Rob Moore, vice chairman of Paramount Pictures. "After the chasm we experienced with `Transformers 2' between the response of audiences and critics, we chose to forgo opening-day print and broadcast reviews as a strategy to promote `G.I. Joe.' We want audiences to define this film."Translated into English, this reads: "The movie's terrible, we know it's terrible, and we don't want to scare away any people that weren't swayed by the awful trailer from seeing the thing. We just want to collect our huge opening weekend and go in peace."